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- Cut Test Execution Time
Cut Test Execution Time for High-Velocity Releases
Cut test execution time without rewriting tests. Where wall-clock time really goes, workers vs shards vs orchestration, verified config, and honest limits.

Garvit Sukhija
Author

Anmol Gupta
Reviewer
Published on:
On This Page
Key takeaways
Cutting test execution time means splitting the test suite across machines and then removing the setup cost that splitting cannot touch. Cache dependencies on the lockfile, allocate tests to machines at runtime so none sit idle, and run the existing test suite through an orchestration cloud such as HyperExecute from one config file.
What Controls Test Execution Time?
- The ten-minute bound: DORA puts an upper limit of about ten minutes on the test suite that gates a commit, and repeats the same figure in its test automation guidance. That number, not a percentage improvement, is the target worth designing against.
- Six time segments: a cloud test run spends time on payload upload, machine provisioning, dependency installation, test discovery, execution, and artifact upload. Parallelism compresses only the execution segment. Responds to more machines: execution only.
- Slowest-shard arithmetic: a split test job finishes when its slowest slice finishes. Splitting by test count rather than by historical duration leaves one machine holding the long tests while the others sit idle.
- Dependency caching: installation is paid once per machine, so caching keyed on the lockfile checksum turns a per-machine download into a restore. This is the largest single saving on a wide split.
- Runtime allocation: handing each free machine the next test at runtime, rather than pre-assigning slices, stops one straggler machine from defining the whole job's duration.
- Scoped retries: retrying every failure turns a real defect into a green build. Retrying only on named error patterns absorbs infrastructure noise while assertion failures still fail immediately.
Which Approach Fits Your Test Suite?
- In-process workers: parallel processes inside a single machine, started by a flag such as pytest-xdist's -n auto. Extra infrastructure required: no. Ceiling: that machine's CPU cores.
- Framework sharding: slices the test suite across separate machines with a flag such as Playwright's --shard=1/4. Merge step required: yes. Balances slices by duration: no, by test count.
- CI matrix jobs: declares one pipeline job per combination. Capped by plan: yes, GitHub Actions allows 256 matrix jobs per workflow run and 20 concurrent jobs on the Free plan.
- Orchestration cloud: HyperExecute runs the existing test suite from one hyperexecute.yaml file on machines it provisions per task. Test rewrite required: no. Free tier: yes, 300 minutes with 2 concurrent sessions.
A pull request that waits forty minutes for a test suite is not blocked by the test suite. It is blocked by the engineer who opened another ticket at minute twelve and will not look at it again until tomorrow.
That is the cost this page is about, and it is why execution speed reads as a delivery metric rather than an infrastructure one. The sections below cover where the time physically goes, the ways teams claw it back, the configuration that does it on TestMu AI, and the cases where none of this is the right answer.
Why Is Test Execution the Release Bottleneck?
A suite that ran nightly could take an hour and nobody minded. The same suite gating every merge is a tax paid on every commit, by every engineer, several times a day.
There is a published number for how long that gate should take. DORA's continuous integration guidance puts the test suite at a few minutes with an upper limit of about ten, and its test automation guidance repeats the bound, adding that flaky tests should not be tolerated.
Most pipelines sit outside it. In CircleCI's 2026 State of Software Delivery, the median workflow across its platform runs 2.2 minutes while the mean runs 9.9 minutes, and the typical team takes 72 minutes to recover from a failed workflow, a 13% increase year over year.
| Signal | Published figure | What it means for a release gate |
|---|---|---|
| Target suite duration | A few minutes, about 10 minutes maximum (DORA) | The design constraint. Past it, engineers stop waiting and start switching tasks |
| Median CI workflow | 2.2 minutes, mean 9.9 minutes (CircleCI, 2026) | Half of workflows are fine; the mean shows a heavy tail that owns the pain |
| Recovery from a failed run | 72 minutes, up 13% year over year (CircleCI, 2026) | Every failure costs more than the run itself, so failing fast and clearly matters as much as running fast |
| Main-branch success rate | 70.8% against a 90% benchmark (CircleCI, 2026) | Roughly three in ten merge attempts fail, and each one re-enters the queue |
| Commit to production | 9.4% under an hour, 24.4% under a day (DORA, 2025) | Sub-hour delivery is rare, and the test gate is usually the longest fixed segment |
| Cost of a lower success rate | 250 extra hours a year, framed as 12 full-time engineers at 500 changes a day (CircleCI, 2026) | The bill for dropping from the 90% benchmark to roughly 70%, paid in debugging and blocked deployments |
A mean sitting that far above the median says a long tail of slow pipelines owns the pain, rather than describing the typical run. A recovery time longer than most suites take to execute says a fast suite that fails opaquely still costs the afternoon.
Speed and diagnosis are therefore one problem rather than two. A suite that halves its runtime but leaves engineers reading logs to work out what broke has moved the delay rather than removed it.
For the vocabulary behind the numbers, the test execution guide covers phases and entry criteria as a discipline.
Where Does the Wall Clock Actually Go?
Teams buy concurrency to fix a number they have not decomposed. A run is not one duration, it is six, and only one of them responds to more machines.
| Segment | Paid how often | Does adding machines help? | What shrinks it |
|---|---|---|---|
| Payload upload | Once per job | No | An ignore file that keeps local artifacts and secrets out of the package |
| Machine provisioning | Once per task | No, it grows with machine count | Nothing you control; it is the floor under any cloud run |
| Dependency installation | Once per task | No, it grows with machine count | Caching keyed on the lockfile so the install is a restore |
| Test discovery | Once per job | No | A discovery command that lists entities cheaply, without loading them |
| Test execution | Spread across tasks | Yes, this is the only segment that divides | More machines, balanced slices, runtime allocation |
| Artifact upload | Once per task | No, it grows with machine count | Collecting the reports you read and not the ones you do not |
That asymmetry explains most disappointing parallelisation results.
- Setup cost multiplies as you widen - provisioning and installation are per-machine, so a job split twelve ways pays them twelve times. Wall-clock time still falls because they happen concurrently, but total compute rises, which is the honest trade behind every speed number on this page.
- There is a floor you cannot cross - once execution is spread thin enough, the remaining duration is upload plus provisioning plus install plus discovery. Adding machines past that point buys nothing, and the first fix is caching rather than concurrency.
Measure the segments before buying more parallelism. If installation is the largest bar, the useful change is a cache key, not a bigger plan.
Four Ways Teams Make a Suite Finish Faster
These four stack rather than compete. Most teams reach for them in this order, and the failure mode is skipping to the last one while the first is still misconfigured.
| Approach | Unit of parallelism | Documented ceiling | What it costs you |
|---|---|---|---|
| In-process workers | Processes on one machine | The machine's CPU cores | Shared-state collisions between tests that used to run in sequence |
| Framework sharding | Slices of the suite across machines | However many machines you can start | A merge step, plus slices balanced by count rather than duration |
| CI matrix jobs | Pipeline jobs | 256 jobs per workflow run on GitHub Actions, and the plan's concurrent-job limit | Declared parallelism that queues instead of running |
| Orchestration cloud | Tasks on just-in-time machines | The concurrency on your plan | Payload upload and a config file to own |
In-Process Workers
Workers run tests as parallel processes on a single machine, and they are the cheapest speed available because the infrastructure already exists. The ceiling is physical: pytest-xdist documents -n auto as using as many processes as the machine has physical CPU cores, and -n logical for logical cores.
Distribution mode matters more than worker count once the suite is uneven. The pytest-xdist distribution modes include --dist worksteal, which starts with an even split and then reassigns tests from a busy worker's queue when another finishes early.
# One process per physical core, tests grouped so a file stays on one worker
pytest -n auto --dist loadfile
# Rebalance at runtime instead of trusting the initial split
pytest -n 8 --dist workstealDebugging changes under xdist, which is worth knowing before you commit to it. Both -s and --capture=no stop working because the transport does not carry worker stdout, and --pdb is disabled outright when tests are distributed.
CI Matrix Jobs
A matrix declares combinations and the CI system runs one job per combination. It is the natural home for shard indices, and it is where teams first discover that declaring parallelism is not the same as being granted it.
on: [push]
jobs:
test:
runs-on: ubuntu-latest
strategy:
fail-fast: false
max-parallel: 4
matrix:
shardIndex: [1, 2, 3, 4]
shardTotal: [4]
steps:
- uses: actions/checkout@v7
- run: npm ci
- run: npx playwright test --shard=${{ matrix.shardIndex }}/${{ matrix.shardTotal }}The GitHub Actions limits reference caps a job matrix at 256 jobs per workflow run on both hosted and self-hosted runners, and sets concurrent-job ceilings per plan, from 20 on Free to 500 on Enterprise for standard hosted runners.
A Free-plan team declaring 60 shards therefore runs 20 and queues 40, and the wall-clock result is three sequential waves rather than one. Note also that max-parallel caps how many run at once without changing how many are created.
Orchestration Cloud
Orchestration moves the split, the machines, and the merge behind one declarative file. HyperExecute, the TestMu AI test orchestration cloud, provisions a fresh virtual machine per task, runs the test command in that single isolated environment, and tears the machine down afterwards, so there is no standing grid to patch or scale.
The architectural argument against the older model is about network path. A hub-and-node grid routes every command through a router that looks up which node owns the session, so a test issuing 400 commands pays that hop 400 times, and the comparison with traditional test grids documents the resulting lag and flakiness as the reason the model was replaced.
Running the grid yourself carries a real operational surface too. Selenium's own Grid getting-started documentation describes a fully distributed deployment as six separate processes wired by hand, warns that the Grid must be protected by firewall rules, and states that failing to do so can let third parties run custom binaries.
Note: HyperExecute runs your existing Selenium, Playwright, Cypress, or Appium suite from a single hyperexecute.yaml file, with the free tier covering 300 minutes and 2 concurrent sessions on Windows or Linux. Start free and time your own suite before changing a line of test code.
A Measured Serial Baseline
Before optimising anything, measure the thing you are optimising. I built a small Playwright suite against the Selenium Playground and ran it on one worker to get a serial number to reason from.
The suite is 12 spec files holding 24 tests on Playwright 1.47.2. Each file performs one real interaction, then walks four playground pages end to end, which is deliberately closer to a real journey test than a single assertion.
$ npx playwright test
Running 24 tests using 1 worker
ok 1 01-playground-index.spec.js:5:3 › Playground index › playground index lists demo pages (1.2s)
ok 2 01-playground-index.spec.js:11:3 › Playground index › walks four playground pages end to end (7.0s)
ok 3 02-simple-form.spec.js:5:3 › Simple form › single input message is echoed back (2.2s)
ok 4 02-simple-form.spec.js:14:3 › Simple form › walks four playground pages end to end (6.4s)
ok 5 03-checkbox.spec.js:5:3 › Checkbox › check all selects every option checkbox (2.2s)
ok 6 03-checkbox.spec.js:15:3 › Checkbox › walks four playground pages end to end (6.3s)
ok 7 04-dropdown.spec.js:5:3 › Dropdown › day and multi-select values can be set (2.1s)
ok 8 04-dropdown.spec.js:13:3 › Dropdown › walks four playground pages end to end (6.3s)
ok 9 05-input-form.spec.js:5:3 › Input form › submitting an empty form is blocked (621ms)
ok 10 05-input-form.spec.js:11:3 › Input form › walks four playground pages end to end (6.9s)
ok 11 06-table-search.spec.js:5:3 › Table search › sorting a column reorders the first row (4.0s)
ok 12 06-table-search.spec.js:18:3 › Table search › walks four playground pages end to end (6.6s)
...
ok 23 12-download-progress.spec.js:5:3 › Download progress › download progress demo page renders (599ms)
ok 24 12-download-progress.spec.js:11:3 › Download progress › walks four playground pages end to end (7.3s)
24 passed (1.6m)The suite takes 1.6 minutes serially. More usefully, the per-file spread runs from roughly 1.6 seconds to about 9.5 seconds, which is exactly the imbalance that count-based sharding cannot see.
Scale that shape rather than that size. A suite of 600 files with the same distribution sits near 80 minutes serially, and the same uneven tail decides how much of the split is wasted.
Findings from writing the suite, both of which cost real time
- A duplicate DOM id broke a strict locator - the simple form demo page carries both an input and a div with id user-message, so addressing the id alone is ambiguous under strict-mode locators and the fill silently targeted the wrong node. Scoping the selector to input#user-message fixed it.
- The widgets hydrate after load - navigating with domcontentloaded found empty containers, and four tests failed on selectors that exist only after hydration. Waiting for networkidle turned all four green without touching the assertions.
Both are ordinary authoring bugs rather than platform problems, and both would have arrived as intermittent failures under parallelism. That is the pattern worth internalising: parallelising a suite with latent timing assumptions converts hidden bugs into flaky ones.
How HyperExecute Splits the Same Suite
Distribution strategy is the largest single lever on wall-clock time, and HyperExecute exposes three. The choice is decided by where your parallelism comes from: the test files, the environments, or both.
| Strategy | Source of parallelism | Machine count | Discovery required |
|---|---|---|---|
| Auto Split | Discovered test entities split across machines | The concurrency value you set | Yes |
| Matrix | Cartesian product of declared lists | Derived from the combinations | No |
| Hybrid | Both, split within each combination | Combinations multiplied by parallelism | Yes, in dynamic mode |
Auto Split, for a Large Suite on N Machines
Auto Split runs a discovery command that emits one test entity per line, then distributes those entities across the machines named in the concurrency key, interpolating each into the runner command through the $test placeholder.
Three keys are mandatory together: autosplit: true to activate it, concurrency to declare the machines, and a testDiscovery block, because without a list of entities there is nothing to split. The Auto Split strategy documentation gives the worked example of 27 discovered scenarios at concurrency 7 running across 7 nodes.
Concurrency also self-corrects downward. Requesting more machines than discovery found entities prints a notice that the value is being overwritten by the entity count, which is expected behaviour rather than an error.
Matrix, for Cross-Environment Coverage
Matrix multiplies declared lists and runs one task per combination. Two operating systems by three versions by two browsers by two file groups is 24 combinations and therefore 24 parallel tasks, with each variable injected into the command as a named placeholder.
Concurrency is derived rather than declared here, so the key is normally omitted. An exclusionMatrix drops combinations that make no sense, such as Safari on Windows, before any machine is provisioned for them, and the matrix multiplexing documentation carries the full syntax.
Hybrid, for Breadth and Depth Together
Hybrid runs every matrix combination and applies Auto Split inside each one, which suits a large suite that also needs wide environment coverage. It carries strict requirements that are easy to trip over.
- YAML version - Hybrid requires version 0.1 specifically.
- Machine key - it uses parallelism for machines per combination, not concurrency, with per-OS variants such as winParallelism and linuxParallelism.
- Discovery mode - the Hybrid documentation states the test discovery mode has to be dynamic.
The Config That Runs It
Adoption is one file in the project root plus one binary. Below is a complete Auto Split configuration for the Playwright suite measured above, with every key that touches duration called out afterwards.
---
version: "0.1"
runson: linux
autosplit: true
concurrency: 12
globalTimeout: 90
testSuiteTimeout: 90
testSuiteStep: 90
pre:
- npm ci
- npx playwright install --with-deps chromium
cacheKey: '{{ checksum "package-lock.json" }}'
cacheDirectories:
- node_modules
testDiscovery:
type: raw
mode: dynamic
command: find tests -name '*.spec.js' | sort
testRunnerCommand: npx playwright test $test
retryOnFailure: true
maxRetries: 2
failFast:
maxNumberOfTests: 3
report: true
partialReports:
location: results
type: xml
frameworkName: junit
jobLabel: [regression, playwright, linux]The CLI reads that file and orchestrates the run. It authenticates from environment variables rather than flags in your shell history.
# Linux
curl -O https://downloads.lambdatest.com/hyperexecute/linux/hyperexecute
chmod +x hyperexecute
export LT_USERNAME="your_username"
export LT_ACCESS_KEY="your_access_key"
./hyperexecute --config hyperexecute.yamlConfirm the binary version before writing config, because schema rules changed between YAML versions and error messages reference the version you are on. The build used while preparing this page reported the following.
$ ./hyperexecute --version
HyperExecute version 0.2.355Version 0.2 is not a minor revision of 0.1. It removes testDiscovery, testRunnerCommand, and Matrix mode entirely and requires a framework directive, so a 0.1 example handed to a 0.2 user does not work in either direction. The YAML parameters reference is the place to confirm a key before shipping it.
- cacheKey and cacheDirectories - keyed on the lockfile checksum, this turns the per-machine install from a download into a restore, which is the single largest saving on a wide split. Smart caching covers what is safe to cache.
- concurrency - the machine count for Auto Split, and required for it. Sizing guidance lives in finding the correct concurrency, and the platform surfaces a recommendation once it has seen your usage.
- failFast - aborts the job after a threshold of consecutive failures so a uniformly broken build stops burning machines. The counter resets on a pass, which keeps it targeted at broken builds rather than flaky ones.
- globalTimeout - ranges from 1 to 150 minutes and defaults to 90, so a job that genuinely needs longer has to be split into several jobs rather than raised further.
- uploadArtefacts - the artefact key appears in the docs under both the British and American spellings, and the CLI accepts either. Its path takes a list, not a string, and passing a bare string is the mistake that actually fails validation.
- What --validate does not catch - the CLI type-checks the keys it knows and reports missing required fields, but a key it does not recognise is ignored silently. A typo in a key name therefore passes validation and then does nothing at runtime.
Keeping a Fast Suite Trustworthy
A fast suite nobody believes is worse than a slow one, because it fails without changing anyone's behaviour. Speed work has to carry reliability work alongside it.
Flakiness is not scattered noise, which changes how you should attack it. An analysis of 10,000 test suite runs across 24 Java projects published as Systemic Flakiness found that 75% of flaky tests belong to a cluster of co-occurring failures, with a mean cluster size of 13.5 tests.
That clustering is good news operationally: a dozen flaky tests usually share one root cause, so the fix is one shared fixture rather than thirteen patches. The flaky test guide covers the diagnosis patterns.
| Control | How it is set | The trap |
|---|---|---|
| Scoped retries | retryOnFailure with maxRetries from 1 to 5; retryOptions.errorRegexps narrows them, scoped in the docs to Cypress, CDP and Selenium | Retries fire only on a non-zero exit from the runner command, so a framework that swallows failures and exits 0 never retries |
| Fail-fast | failFast.maxNumberOfTests, optionally at scenario level | The counter resets on any pass, so it will not stop an intermittently failing run |
| Test muting | A dashboard setting under organization product preferences, defaulting to 5 consecutive failures | Not a YAML key, and a muted test stays inactive until someone unmutes it |
| Failure-first reordering | Automatic platform behaviour, no toggle | It reorders by past failures; it is not risk-based test selection and does not skip tests |
| Runtime allocation | dynamicAllocation hands work to workers at runtime | This is what removes stragglers, and it is why pre-assigned slices underperform |
Scoped retries deserve the emphasis. Listing error patterns in retryOptions.errorRegexps means a driver timeout is retried while an assertion failure fails immediately, which is the honest answer to the objection that retries hide defects. Check the scope before relying on it: the documentation lists this flag as working with Cypress, CDP, and Selenium tests, so a Playwright suite gets the blunt retryOnFailure and maxRetries pair instead.
On the diagnosis side, failures are classified into product bug, test automation bug, environment issue, and no action required, and Test Intelligence carries the root cause analysis that turns a failed task into a named cause with remediation steps. Given a 72-minute typical recovery time, cutting triage is worth as much as cutting execution.
Wiring It Into the Release Pipeline
One suite rarely serves both a pull request and a nightly regression well. Splitting the config by intent is what keeps the pull-request gate inside the ten-minute bound while still running everything overnight.
| Stage | Scope | Strategy | Failure behaviour |
|---|---|---|---|
| Pull request gate | Smoke and the paths touched by the change | Auto Split at high concurrency, one browser | Aggressive fail-fast, because the author is waiting |
| Merge to main | Full functional regression | Auto Split across the whole suite | Scoped retries on, fail-fast loose |
| Nightly | Regression across browsers and operating systems | Matrix, or Hybrid when the suite is large | No fail-fast, keep every artifact for trend comparison |
The trigger is the same binary in every case, which is what makes this a configuration split rather than three pipelines. Job priority labels of high, medium, or low let a release-critical suite clear the queue ahead of routine runs when concurrency is contended.
The CI/CD integration documentation covers wiring the trigger into Jenkins, GitHub Actions, GitLab, CircleCI, and the rest of the toolchain. For the broader pipeline design around it, the guide to CI/CD pipeline best practices for test automation speed covers the stages either side of execution.
Coverage breadth is the other reason the nightly stage differs. TestMu AI's Automation Cloud covers 3000+ browser, OS, and device combinations, which is what a matrix stage draws on when it fans out across environments.
When Is Cloud Orchestration the Wrong Answer?
Orchestration is not free, and there are suites it will slow down. These are the cases where the honest recommendation is to keep what you have.
- The suite already finishes inside the bound - if a runner you already pay for completes the suite in under ten minutes, adding payload upload, provisioning, and queue time makes the gate slower, not faster.
- Setup dominates execution - a suite whose tests take seconds but whose installation takes minutes will barely move under any split. Fix the cache first, then reconsider concurrency.
- Concurrency is plan-bounded - setting concurrency above what the plan allows does not buy more parallelism, so the plan has to be sized to the suite rather than the YAML.
- The job needs more than 150 minutes - globalTimeout tops out at 150 minutes, so a genuinely longer job has to be divided into several jobs.
- Some features are not YAML keys - auto-healing is a WebDriver capability rather than a YAML setting, test muting is a dashboard preference, and flaky test detection currently supports Selenium-based tests with a Playwright reporter integration rather than every framework.
- Windows-only optimisations - the smartGrid browser-state caching optimisation is available on Windows only, so a Linux-only estate does not get it.
Auto-healing carries its own boundary, and it is worth stating plainly. It cannot recover from WebDriver initialisation errors, and aggressive healing can mask a genuine regression where an element really did disappear, so it belongs on cosmetic locator drift rather than on functional coverage.
And a suite with shared state does not become correct by being distributed. Parallelising tests that collide over the same fixture or account converts a latent ordering bug into an intermittent failure, which is the pattern the two authoring bugs in the baseline section illustrate.
Measured Results From Production Suites
TestMu AI publishes an upper bound of up to 70% faster execution than traditional cloud on its test orchestration page, and it is worth reading as a ceiling rather than a per-suite guarantee. The customer numbers below are more useful because they name the before state.
| Team | Before | After | Reported alongside |
|---|---|---|---|
| Boomi | A full test base taking roughly 9.5 hours to execute | Under 2 hours, reported as 78% faster execution | 3x more tests and about 7 hours saved per test cycle |
| Transavia | A platform that had been discontinued | 70% faster execution as the headline figure | 40% on the main suite and 87% on the secondary suite |
Read the Boomi figure as a combined result rather than a platform benchmark. Its case study attributes the drop to modularising tests and creating data dynamically alongside the move to cloud execution, and quotes Hrishi Potdar, Quality Engineering Architect at Boomi, saying the team tripled its tests and now executes in less than 2 hours.
The Transavia split is the more instructive shape. Its published breakdown separates the main test suite from the secondary one, and the gap between the two is exactly what the segment analysis predicts: the suite carrying more parallelisable execution time gained far more than the one where setup dominated.
Conclusion
Time one serial run and write down the six segments before changing anything. That single measurement tells you whether your problem is execution, in which case concurrency helps, or setup, in which case a cache key helps and concurrency does not.
Then put the existing suite behind one hyperexecute.yaml file with Auto Split and caching on, and compare against that baseline rather than against a percentage from a vendor page. The getting started documentation covers account setup and the first job, and the HyperExecute orchestration cloud is where the strategy, concurrency, and reporting all live.
Author
Garvit Sukhija is a Technical Product Manager at TestMu AI (formerly LambdaTest), where he leads the HyperExecute GUI, having spearheaded its development and pilot rollout to early adopters by integrating user insights and metric analysis into the go-to-market strategy. Before TestMu AI he owned the zero-to-one build of an enterprise SaaS platform for Earth Observation at Pixxel, where he designed billing, subscription, and IAM systems and led AI/ML model onboarding for over 10 solutions. Garvit holds a degree in manufacturing engineering and chemistry from BITS Pilani.
Reviewer
Anmol Gupta is Vice President of Product Management at TestMu AI (formerly LambdaTest), driving HyperExecute, the test orchestration cloud that runs and accelerates automated test execution. He led the development of the Unified Test Execution Cloud Platform and now leads a 30-member cross-functional product organization across product lines contributing $7M+ in revenue. He brings over nine years of experience and previously co-founded the SaaS company Timble as CTO, where he grew the team from 5 to 40 and launched an AI KYC platform that processed 600K+ applications in five months while cutting verification time from 12 minutes to under 30 seconds. Anmol holds an MTech and BTech from IIT Delhi.
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